Call for Contributions – Alternatives!

Alternatives are essential to games as a cultural form because agency is a foundational characteristic of the experiences they offer. The possibility for players – the audience – to influence the outcome of at least some events means that games must always contain competing alternatives, with their final outcome determined through the player’s actions. These […]


Call for Contributions – Education!

It’s something of an open secret that increasingly, people are learning much more about the past from games than they are from “older” forms of popular history. Students of all ages develop an interest in particular periods and events by engaging with digital and analogue games of all kinds (Houghton 2016; 2021; Stirling and Wood […]