Argument, not Fact: Changing the Rules for Teaching with Historical Games

Adam Chapman is absolutely right to be cautious about prescribing the use of games in education uncritically. We need to be careful about selecting and using games that are effective as learning tools and that can be meshed with course content (McCall, 2016), and – perhaps most importantly – that are sensitive towards serious topics […]

(Post) Colonialism

Click to Colonise: Space, Power and History in Strategy Games (Part 1)

There is a rumour. A rumour that is whispered only around the academic campfires at select conferences. A legend of a time back in the misty days of yore, when there was only a handful of us poking around, searching for scraps at the base of the mountain of ideas that would one day become […]