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Gender Medievalism

Queer-ying Gendered Representation of Combat Professions in Medievalist Video Games

The medieval period offers an opportunity to think about gender through its popular stories and use of arms and armour to construct the bodily identity of those involved in combat roles. This blog post examines how these themes are brought to life through medievalism and fantasy in video games.  The blog aims to introduce three […]

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Medievalism

Echoing the Past: Spoliation, Memory, and Power in the Witcher 3

In video game design, the deliberate reuse and reinterpretation of architectural elements can function as a form of digital spoliation, evoking historical continuity, cultural layering, and the passage of time within virtual worlds. Spoliation refers to the deliberate reuse of architectural elements, sculptures, or other materials from pre-existing structures in new constructions or artistic contexts. […]